Hidden Stories of architecture
The intended idea/concept of the project:
This project is to raise people’s interests for those historical places, reveal and restore history and attractive stories about architectures. Take Lincoln Cathedral as an example, using Augmented Reality technology transfer the information into visual moving image, see through the building process with detail told in audio, and have a chance look closely with the decorations that people cannot reach on the building. The aim for this project is in an efficient and more direct way, telling people stories about one thing, while in the experience aspect, interactive and gaming alike installations will attract and give satisfaction to the visitors. It is going to focus on one building at meantime, whereas this is an concept which could be further expanded onto other historical sites, as a national trust or British heritage project.
Describe the intended audience:
People who are interested in architecture and local histories, such as tourists, posting QR code on social media to get people a preview, so that to encourage those come to the site to visit and have an adventure as well as learning histories. Therefore, this would also be interested for school students, during their school trip or family visit could take more out with them, understanding in depth and fun with a much stronger memory. Similarly important, for the architecture student, who could also be potential audience. In addition, this could be useful for the people with disabilities.
How will this project extend your creative and technical skills?
I am going to learn a lots of 3D modeling skills from it, understand and use in real production process. As well as searching and discovering the new living path of the heritages and helping them adapting new technology and living with new technology. Moreover, animation skills will also be needed in this project.
Outline how the practical work will be carried out and the time-scales involved for each task. (If working in a group, please also indicate the division of labour):
This project is mainly working on my own, and there is the project structure.
From Week 3, settled down the project direction.
Week 4 and 5 is working on relevant projects and reading articles about architecture, especially the information about Lincoln Cathedral.
Week 6 to 9 is building the models, and keeping further researching.
Week 10 to 12 is exam the mock-ups, gathering feedbacks.
What other work (by animators, designers, film-makers, writers, digital media producers, etc.) is relevant to your project? (This work may either be relevant for its conceptual, inspirational or technical similarity):
Land’s End – A VR adventure from the creators of monument valley. It is an immersive game will be released soon, 3D built structures with a Monument Valley likewise style, because it is an VR game, thus the immersive experience would be truly fantastic.
TheArchigadgets (YouTubers) who is often posting the 3D architecture models from his own design. It is a QR code access projects and it has the ability to go inside looking around finding informations.
These people’s work are very related to what I was thinking about, while also remind me furthermore possibilities that I could make for mine.
List at least two critical texts that are relevant to your conceptual intentions:
4 ways virtual and augmented reality will revolutionize the way we practice architecture:
The Storyteller’s Guide to the Virtual Reality Audience: